Stefano Briccolani wrote:
| I don't think this project will ever come to fruition. It's a pity, I believed on VladR promises and I was one of the first who preordered the game. Life will go on anyway. Next time I'll be more careful on opening my wallet on anything like this. Lesson learned
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Hi Stefano,I fully understand your frustration. Please accept my sincere apologies. TLDR; I have just resumed the work few days ago. Last 6 months were very problematic for me and basically almost impossible to do any mental work due to the very painful healing I was (and technically still am at present) undergoing. As a positive side effect, I lost over 50 pounds, so that's good. I didn't want to keep updating this thread every month, because I didn't really know the exact date when I would be physically and mentally capable of resuming my coding as back then I would be just trying to make promises I wouldn't know if I can keep in the first place. This has finally happened this week, even if I currently can pull off only about 4-6 hours of work per day. And that's with quite a few friends and neighbors helping me with errands/shopping and things. Of course, if you (or anybody else from those 6 people that preordered) want a refund, I can issue it. I have not touched those funds on my PayPal. Maybe I should consider downgrading the game's feature set, complexity, art quantity (and price point) as right now I don't think it's realistic to pull off that much work just by myself in a reasonable timeframe. I can't currently do 60-80 hrs of work per week as I did last year. 25-30 is about max I can do right now. Give me about 4-6 weeks to figure out what is reasonable and realistic amount of work I can pull off now. I have a build that needs testing and benchmarking on Vampire - I should be contacting you later this week as my V4 is still inoperable at present so I still can't test anything.
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