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Polygon Pushing Performance of the 080page  1 2 3 4 5 6 7 8 9 

Steve Ferrell

Posts 424
27 Oct 2018 18:52


Samuel Crow wrote:

     
Steve Ferrell wrote:
Please, let's not turn this thread into another outlandish hardware wish list for more co-processors and added CPUs.  And for goodness sake's, the Vampire already runs rings around a classic Amiga graphically and computationally and there's no reason why it can't achieve rough parity graphically with a Playstation 1.  Yes, adding a real, dedicated GPU would speed things up dramatically, no one disputes that.  But Gunnar has to work within the limitations of existing FPGAs and his current board design.  That has been explained over and over but for some reason there are those who just don't want to accept that.

      The 68080 already has a second thread for blitter emulation.  Adding to its duties should not hurt much.
     

     
Yes, I agree.  I just don't want to see this thread devolve back into what it was a few days ago causing Gunnar to step in and ban some folks and clean things up.  It's frustrating to be discussing valid technical points only to have some clown show up and interject with a question like, "Yeah, but can it run Far Cry?" or "Why don't we just add an nVidia GTX 1060?"  Those two analogies are a bit extreme, but just like an earlier comment they completely disregard the limitations that Gunnar is required to work within and add nothing to the discussion of the polygon handling of the 080.
     
Adding more functionality to the core is perfectly reasonable and feasible, adding real pieces of hardware whether it's another CPU or GPU is another question entirely.
     

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