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Running Games and Apps.

Starfighter Port.

Wawa T

Posts 695
26 Nov 2016 18:54


after the game port for os4 has been recently mantioned on a blog i recalled that i have uploaded an amiga m68k port to aminet once upon a time.

its been a bit slow on my a4k-060/50+voodoo3, but almost playable. i think mostly due to fixed 600x800 resolution, which is too much for a framebuffer this size to be fed via zorro/mediator at 7mb/s for full framerate.

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nevertheless apollo corer framebuffer throughput should be enough for that, no mention the cpu speed. it would be something for vampire owners to check out, if the game runs at full speed on their systems. it may demand agl.library (storm mesa installation) which, inexperienced as i was probably linked against. (i dont remember well)

i could try to recompile that though, if there is any interest. maybe this kind of sdl games might be a neat showcase for vampire, as there is a number of ports out there that are actually ment for winuae, and are only available via individual sites like arti`s one:
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remember some of them may be gl dependant, which wont apply here.



Calaminici Davide

Posts 26
29 Nov 2016 11:01


Hello,

i ported starfighter (1.6) to os 4.1.

Starfighter 1.6 needs SDL2 to work.


Wawa T

Posts 695
29 Nov 2016 17:20


i dont think sdl2 is available for 68k neither it will be any soon. so we are stuck with what we have atm, im afraid. have there been lately essential updates to this game? screenshots look similar to what i recall.

posts 3