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Running Games and Apps.

Quake ;)page  1 2 3 4 5 6 7 8 9 

Saladriel Amrael

Posts 166
27 Feb 2018 18:48


That gives a good comparison to Apollo's power, even keeping in mind that neither the FPU nor the Executable are fully optimized, it is good to have a "well known reference" to compare with
 
  Thanx
 


Gunnar von Boehn
(Apollo Team Member)
Posts 6207
27 Feb 2018 19:08


Niclas A wrote:

 
Saladriel Amrael wrote:

  By Comparison, on which HW Quake could be played at 30FPS on PC (Without Hardware 3D Acceleration)?
 

 
EXTERNAL LINK  Pentium 120.

 
Those comparison are difficult as in Quake for x86 a lot handtuned ASM was written. So comparing a different compile with less handtuned ASM is very biased.
 
Maybe comparing to other 68K makes sense.
What does 68060 score?
I think Cosmos the other day posted 12 FPS on 68060 for his Quake?

Comparing to 12 FPS on 68060, the 31 FPS of the VAMP are a good value.


Saladriel Amrael

Posts 166
27 Feb 2018 19:46


For an engineeristic comparison, I fully agree, Gunnar.
But fact is, back then almost nobody owned a 68060, so comparing how well a Vampire runs Quake against how it ran on a 060 tells me nothing, mnemonically.
But as you tell "Right now it runs like it ran on a P120 back then", all sorts of memories pops into my mind (Old magazines I red, playing Qake on friend's P90, and so on), so I get the feeling of what Core 2.7 is capable to do withiut optimization.
Which is great, because it's a measure I can understand

Thanx again


Michael Nurney

Posts 283
28 Feb 2018 21:10


HI guys

So what’s the setup with gold 2.7 & quake ?

On Apollo r43

Quake runs fast with -FPU but crashes , -safe runs great but at a snails pace..

Is cosmos’s version the one to have rather than click boom?

Many thanks
Mike


Gunnar von Boehn
(Apollo Team Member)
Posts 6207
28 Feb 2018 21:22


michael nurney wrote:

HI guys
So what’s the setup with gold 2.7 & quake ?

Do you have FEMU running in the background?


Michael Nurney

Posts 283
28 Feb 2018 21:26


Nope commented out :)


Niclas A
(Apollo Team Member)
Posts 219
28 Feb 2018 21:38


michael nurney wrote:

  Is cosmos’s version the one to have rather than click boom?
 
  Many thanks
  Mike

You could try Samuel Devulder versions in this tread. Works good on my Vampire 500 core 2.7. Look at page 6.


Michael Nurney

Posts 283
28 Feb 2018 21:47


thanks

downloading now on my A500..




Nadyr Nick

Posts 54
28 Feb 2018 22:04


Gunnar von Boehn wrote:

  I think Cosmos the other day posted 12 FPS on 68060 for his Quake?
 
  Comparing to 12 FPS on 68060, the 31 FPS of the VAMP are a good value.
 

 
  68060@50 about 9 fps 320x200 NTSC 8bit (clickboom version)


Gunnar von Boehn
(Apollo Team Member)
Posts 6207
28 Feb 2018 22:28


michael nurney wrote:

  Is cosmos’s version the one to have rather than click boom?

We ran the normal Click Boom version.
I'm not sure why it ran slower for you.




Mallagan Bellator

Posts 393
28 Feb 2018 23:33


For those who wanna compare PC and Amiga versions in speed, know that quake doesn’t benefit speed wise from hardware 3d accelerated gfx cards


Saladriel Amrael

Posts 166
01 Mar 2018 10:40


That is why Quake is such a good CPU/FPU/RAM Bus/2D Framebuffer benchmark


Thellier Alain

Posts 141
02 Mar 2018 14:49


Mallagan Bellator wrote:

quake doesn’t benefit speed wise from hardware 3d accelerated gfx cards

BlitzQuake use MiniGL/Warp3D so use 3D acceleration

Note: some old programs use StormMesa that got bugs that make it fall back to software rendering. See Aminet StormMesa2010 that fix that


Adam Whittaker
(Needs Verification)
Posts 270/ 1
06 Mar 2018 12:53


can anybody tell me how to use my mouse with quake it dosnt seem to be found by the game so i cant define it in the controls.


Roy Gillotti

Posts 517
06 Mar 2018 13:44


Adam Whittaker wrote:

can anybody tell me how to use my mouse with quake it dosnt seem to be found by the game so i cant define it in the controls.

It just works for me, is this the ClickBoom version or the one bundled with R48 "Coffin" OS


Jan Vonka

Posts 60
06 Mar 2018 15:29


Enabling mouse view write to console or your config file +mlook


Adam Whittaker
(Needs Verification)
Posts 270/ 1
06 Mar 2018 17:01


neither its the ones from this thread.


Adam Whittaker
(Needs Verification)
Posts 270/ 1
06 Mar 2018 19:25


Jan Vonka wrote:

Enabling mouse view write to console or your config file +mlook

tried this still nothing


Samuel Devulder

Posts 248
07 Mar 2018 09:41


My version doesn't support the mouse, nor the joystick (yet).


Adam Whittaker
(Needs Verification)
Posts 270/ 1
07 Mar 2018 10:24


ahhh ok - what versions do support mouse?

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