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Marlon Beijer

Posts 81
03 Feb 2018 21:54


Samuel Devulder wrote:

Normally there should be a exe with gcc6.3 from bebbo in the archive (but it isn't gcc6.4 yet.. I need to build it first.)

Use this instead of the other toolchain for faster compile times: EXTERNAL LINK


Samuel Crow
(Apollo Team Member)
Posts 270
04 Feb 2018 03:23


Marlon Beijer wrote:

Samuel Devulder wrote:

  Normally there should be a exe with gcc6.3 from bebbo in the archive (but it isn't gcc6.4 yet.. I need to build it first.)
 

  Use this instead of the other toolchain for faster compile times: EXTERNAL LINK 

If the destination directory doesn't exist, clean build fails during "make all".  Instructions need updating.


Marlon Beijer

Posts 81
04 Feb 2018 17:12


Samuel Crow wrote:

Marlon Beijer wrote:

 
Samuel Devulder wrote:

  Normally there should be a exe with gcc6.3 from bebbo in the archive (but it isn't gcc6.4 yet.. I need to build it first.)
 

  Use this instead of the other toolchain for faster compile times: EXTERNAL LINK 

  If the destination directory doesn't exist, clean build fails during "make all".  Instructions need updating.

Open up an issue on github and Bebbo will sort that out! :)



Samuel Devulder

Posts 111
05 Feb 2018 01:17


Marlon Beijer wrote:

Use this instead of the other toolchain for faster compile times: EXTERNAL LINK 

Thank you. I compiled it today and already reported 2 bugs to bebbo. At this time, none of my gcc641b-produced amiga-exe works. Some crash, some return to the CLI without doing anything. Under AProf some goes guru line A or line F.... well this port of gcc641b is probably too early in its development process to compile correctly, at least for me.


Marlon Beijer

Posts 81
05 Feb 2018 02:27


Samuel Devulder wrote:

Marlon Beijer wrote:

  Use this instead of the other toolchain for faster compile times: EXTERNAL LINK 

  Thank you. I compiled it today and already reported 2 bugs to bebbo. At this time, none of my gcc641b-produced amiga-exe works. Some crash, some return to the CLI without doing anything. Under AProf some goes guru line A or line F.... well this port of gcc641b is probably too early in its development process to compile correctly, at least for me.

Best thing to do is to follow the EAB thread closely to know where it's at.
EXTERNAL LINK  gcc641 is just a continuation from gcc63, none of the earlier changes are gone, just merged in newer code from main repo.

I can compile MilkyTracker just fine, but every once in a while, a change is made that makes it crash on launch. He's doing major changes to how the assembly is being produced, so that it's producing the best possible and more correct assembly so that drivers and such work correctly.

Since it's a work in progress, bug reports are needed constantly to help him iron it all out. :)


Marlon Beijer

Posts 81
05 Feb 2018 02:30


bebbo wrote:
objdump displays now MOTOROLA syntax.

EXTERNAL LINK


Mr Niding

Posts 226
06 Feb 2018 21:00


GOLD2.7 WIP - FPU showcase with Cosmos Quake 1.10

EXTERNAL LINK


Saladriel Amrael

Posts 66
07 Feb 2018 11:34


Whew! More than 24 FPS with 640X400 isn't bad at all!




Nixus Minimax

Posts 234
07 Feb 2018 14:38


Saladriel Amrael wrote:

Whew! More than 24 FPS with 640X400 isn't bad at all!

Sorry to disappoint you, but it is not 640x400. Since there is no lores-hdmi mode, the Vampire doubles pixel widths and heights to make the video signal compatible to the monitor. The OSD shows this physical resolution although it is a 320x200 as seen from the Vampire.



Saladriel Amrael

Posts 66
07 Feb 2018 15:58


Uh, my bad then...




Pedro Cotter

Posts 51
19 Feb 2018 16:44


Quake Clickboom Multiplayer
  coming soon to a Amiga near you!
 
  EXTERNAL LINK 
Team's Quake Server is already up but Tuko wins every time!!!


Mallagan Bellator

Posts 259
24 Feb 2018 03:11


Somebody once said that Doom would never run on an Amiga.
People who lack the vision of development, should never speak about computers

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